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#0 - VooDooMan - 2012-09-19 19:00

Witam, w tym temacie wypisujcie jakie znacie "stare" silniki graficzne na których powstawały różne gry.

Oto informacje z wikipedia jakie mi się udało zebrać.

Quake engine
• Quake (1996)
• HeXen II (1997)
• Half-Life (1998) (Half-Life uses the Quake-based GoldSrc engine)
• Laser Arena (2000)
• CIA Operative: Solo Missions (2001)
• Urban Mercenary (2001)
• Silver Wings (2005)

id Tech 2 [Quake II]
• Quake II (1997)
• Heretic II (1998)
• Sin (1998)
• Kingpin: Life of Crime (1999)
• Soldier of Fortune (2000)
• Daikatana (2000)
• Anachronox (2001)
• CodeRED: Alien Arena
• War§ow
• UFO: Alien Invasion
• Digital Paint: Paintball 2

id Tech 3 [Quake III]
• Quake III Arena (1999)
o Quake III: Team Arena (2000)
• Quake Live (2010)
• Heavy Metal: F.A.K.K.² (2000)
• American McGee's Alice (2000)
• Star Trek: Voyager Elite Force (2000)
• Star Trek: Elite Force II (2003)
• Return to Castle Wolfenstein (2001)
o Wolfenstein: Enemy Territory (2003)
• Soldier of Fortune II: Double Helix (2002)
• Star Wars Jedi Knight II: Jedi Outcast (2002)
• Star Wars Jedi Knight: Jedi Academy (2003)
• Medal of Honor: Allied Assault (2002)
o Medal of Honor: Allied Assault - Spearhead (2003)
o Medal of Honor: Allied Assault - Breakthrough (2003)
• Call of Duty (2003)
o Call of Duty: United Offensive (2004)
o Call of Duty Classic (2009)
• Severity (2007)
• Iron Grip: Warlord (2008)
• Dark Salvation (2009)

Unreal Engine 1
• Unreal (1998)
• Star Trek: The Next Generation: Klingon Honor Guard (1998)
• The Wheel of Time (1999)
• Unreal Tournament (1999)
• Nerf Arena Blast (1999)
• Deus Ex (2000)
• Rune (2000)
• Star Trek: Deep Space Nine: The Fallen (2000)
• X-COM: Enforcer (2000)
• Clive Barker's Undying (2001)
• Mobile Forces (2002)

GoldSrc
• Half-Life (1998)
• Team Fortress Classic (1999)
• Half-Life: Opposing Force (1999)
• Counter-Strike (2000)
• Gunman Chronicles (2000)
• Ricochet (2000)
• Deathmatch Classic (2001)
• Half-Life: Blue Shift (2001)
• James Bond 007: Nightfire (2002)
• Day of Defeat (2003)
• Counter-Strike Neo (2003)
• Counter-Strike: Condition Zero (2004)
• Counter-Strike Online (2008)

Dark Engine
• Thief: The Dark Project (1998)
• System Shock 2 (1999)
• Thief II: The Metal Age (2000)

Sith engine
• Star Wars Jedi Knight: Dark Forces II (1997)
• Grim Fandango
• Indiana Jones and the Infernal Machine
• Star Wars: Droid Works

Lithtech
• Shogo: Mobile Armor Division (1998) 1.0
• Blood II: The Chosen (1998) 1.0
• No One Lives Forever (2000) 2.0
• Sanity: Aiken's Artifact (2000) 2.0
• KISS: Psycho Circus: The Nightmare Child (2000) 2.0
• Legends of Might and Magic (2001) 2.0
• Die Hard: Nakatomi Plaza (2002) 2.0
• Aliens versus Predator 2 (2001) Talon
• No One Lives Forever 2: A Spy In H.A.R.M.'s Way (2002) Jupiter
• Tron 2.0 (2003) Jupiter

#1 - konku - 2012-09-20 17:53

BUILD ENGINE:

William Shatner's TekWar (1995)
Witchaven (1995)
Duke Nukem 3D (1996)
PowerSlave (Exhumed in Europe) (1996)
Witchaven II: Blood Vengeance (1996)
Blood (1997)
Shadow Warrior (1997)
Extreme Paintbrawl (1998)
NAM (1998)
Redneck Deer Huntin' (1998)
Redneck Rampage (1997)
Redneck Rampage Rides Again (1998)
WWII GI (1999)

LITHTECH

1.0

Shogo: Mobile Armor Division by Monolith Productions (1998)
Blood II: The Chosen by Monolith Productions (1998)

1.5

Might and Magic IX by New World Computing (2002)

2.0 i 2.2

No One Lives Forever by Monolith Productions (2000)
Sanity: Aiken's Artifact by Monolith Productions (2000)
KISS: Psycho Circus: The Nightmare Child by Third Law Interactive (2000)
Legends of Might and Magic by New World Computing (2001)
Die Hard: Nakatomi Plaza by Piranha Games (2002)

2.4

MTH Railking Model Railroad Simulator by IncaGold (2001)
Global Operations by Barking Dog Studios (now known as Rockstar Vancouver) (2002)

Talon

Aliens versus Predator 2 by Monolith Productions and Third Law Interactive (2001)
Purge by Tri-Synergy (2002)
Might and Magic IX (a.k.a. Might and Magic IX: Writ of Fate) by New World Computing (2002)
Western Outlaw: Wanted Dead or Alive[9] by Jarhead Games (2002)
Nina: Agent Chronicles by City Interactive (2003)
CTU: Marine Sharpshooter by Jarhead Games (2003)
Marine Sharpshooter II: Jungle Warfare by Jarhead Games (2004)
MARCH! : Offworld Recon by Buka Entertainment (2004)

Jupiter

No One Lives Forever 2: A Spy In H.A.R.M.'s Way by Monolith Productions (2002)
Rubies of Eventide by Cyber Warrior (now Mnemosyne) (2002)
Sniper: Path of Vengeance by Xicat Interactive, Inc. (2002)
Contract J.A.C.K. by Monolith Productions (2003)
Gods and Generals by Anivision (2003)
Mysterious Journey II: Chameleon by Detalion (2003)
Tron 2.0 (LithTech Triton) by Monolith Productions (2003)
Medal of Honor: Pacific Assault by EA Los Angeles (2004)
Mob Enforcer by Touchdown Entertainment (2004)
Sentinel: Descendants in Time by Detalion (2004)
World War II: Sniper - Call to Victory by Jarhead Games (2005)
Army Rangers: Mogadishu by Jarhead Games (2005)
Sudden Attack by GameHi (2005)
Face of Mankind by Duplex Systems (2006)
Terrawars: New York Invasion by Ladyluck Digital Media (2006)
Combat Arms by Doobic Studios (2008)

Discovery

The Matrix Online by Monolith Productions (2005)

Jupiter Extended (EX)

F.E.A.R. by Monolith Productions (2005)
Condemned: Criminal Origins by Monolith Productions (2005)
F.E.A.R. Extraction Point by TimeGate Studios (2006)
F.E.A.R. Perseus Mandate by TimeGate Studios (2007)
Condemned 2: Bloodshot by Monolith Productions (2008)
Terrorist Takedown 2: US Navy SEALs by City Interactive (2008)
Mortyr: Operation Thunderstorm by City Interactive (2008)
Code Of Honor 2: Conspiracy Island by City Interactive (2008)
SAS: Secure Tomorrow by City Interactive (2008)
Royal Marines: Commando by City Interactive (2008)
Crossfire by SmileGate (2008)
Combat Arms by Nexon Corporation (2008)
F.E.A.R. 2: Project Origin by Monolith Productions (2009)
Armed Forces Corp. by City Interactive (2009)
Battlestrike: Shadow of Stalingrad aka. Battlestrike: Force of Resistance 2 by City Interactive (2009)
Code of Honor 3: Desperate Measures by City Interactive (2009)
Wolfschanze II by City Interactive (2009)
Special Forces by City Interactive (2010)
Terrorist Takedown 3 by City Interactive (2010)
Gotham City Impostors by Monolith Productions (2012)

Zmodyfikowany LithTech engine

Elite Forces: WWII Normandy by Third Law Interactive (2001)
WWII: Iwo Jima by Third Law Interactive (2001)

źródło: wikipedia

#2 - VooDooMan - 2012-09-20 20:46

Sięgając do początków "3D" warto podać jeszcze:

Wolfenstein 3D engine (1991)
• Wolfenstein 3D (1992)
• Spear of Destiny
• Blake Stone: Aliens of Gold
• Blake Stone: Planet Strike
• Operation Body Count
• Corridor 7
• Super 3D Noah's Ark
• Hovertank 3D (1991) pre wolf3d engine
• Catacomb 3-D (1991) pre wolf3d engine
• Rise of the Triad new features

Id Tech 1 [Doom engine] (1993)
• Doom (1993)
• Doom II: Hell on Earth (1994)
• Heretic (1994)
• Hexen (1995)
• Strife (1996)
• HacX (1997) based on Doom or Doom 2 code
• Chex Quest (1996) based on Doom or Doom 2 code
• Chex Quest 2 (1997) based on Doom or Doom 2 code

BUILD w sumie też nie był w pełni 3D tylko "2, 5D" ze względu na sprite'y. Ale to według mnie najładniejszy silnik do gier który nie wykorzystuje akceleracji 3D. Przez Duke Nukem 3D nie raz zaspałem do szkoły Cheesy

#3 - VooDooMan - 2014-10-13 18:22

Kidyś próbowałem pogrupować polularne silniki graficzne na których opierały się kultowe FPSy, projektu nigdy nie skończyłem więc podziele się z wami, może kogoś zainspiruje do rozwinięcia tematu?

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Idea była taka żeby zestawić gry które mają podobne wymagania sprzętowe, pojawiały się w określonym czasie i miały podobną grafikę.

#4 - VooDooMan - 2015-05-05 09:27

bardzo to okrojone, ale coś tam jest Wink
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